Tuesday, 19 July 2011

Ooh-fuckin-rah

Dubbed by the Fox News channel as the "worst game in the world", this is of course Bulletstorm. The game is almost comical in it's layout and gameplay, with the ability to kick your enemies massive distances. The game introduces you to a band of rouge pirates, bent on seeing their old general killed for the atrocities he made them commit. You play the part of Grayson Hunt, the leader of the AWOL Echo team, as they bring down the Ulysses with their ex general Serrano on board.

They crash onto a deserted planet paradise, that has been overrun by mutant plants, gangs and mutated humanoids called 'Burnouts'. You have to fight your way through them to get the general Serrano and get an evac off world.

The games battle sequences revolve around the skillshot system, which sees you earning points for more and more ludicrous kills. This makes the game much more replay-able as you will be aiming to get 100% for the skillshots. There is also the fact there are five different difficulties, with achievements for each one on normal and above. The gameplay itself is very simple, one review has said its a "brilliant game packaged in a stupid one" which is actually the most accurate way I can think of describing this.

If you want story then your better off going else where because that is one thing this game is severely lacking.

Ooh-fuckin-rah

Dubbed by the Fox News channel as the "worst game in the world", this is of course Bulletstorm. The game is almost comical in it's layout and gameplay, with the ability to kick your enemies massive distances. The game introduces you to a band of rouge pirates, bent on seeing their old general killed for the atrocities he made them commit. You play the part of Grayson Hunt, the leader of the AWOL Echo team, as they bring down the Ulysses with their ex general Serrano on board.

They crash onto a deserted planet paradise, that has been overrun by mutant plants, gangs and mutated humanoids called 'Burnouts'. You have to fight your way through them to get the general Serrano and get an evac off world.

The games battle sequences revolve around the skillshot system, which sees you earning points for more and more ludicrous kills. This makes the game much more replay-able as you will be aiming to get 100% for the skillshots. There is also the fact there are five different difficulties, with achievements for each one on normal and above. The gameplay itself is very simple, one review has said its a "brilliant game packaged in a stupid one" which is actually the most accurate way I can think of describing this.

If you want story then your better off going else where because that is one thing this game is severely lacking.

Ooh-fuckin-rah

Dubbed by the Fox News channel as the "worst game in the world", this is of course Bulletstorm. The game is almost comical in it's layout and gameplay, with the ability to kick your enemies massive distances. The game introduces you to a band of rouge pirates, bent on seeing their old general killed for the atrocities he made them commit. You play the part of Grayson Hunt, the leader of the AWOL Echo team, as they bring down the Ulysses with their ex general Serrano on board.

They crash onto a deserted planet paradise, that has been overrun by mutant plants, gangs and mutated humanoids called 'Burnouts'. You have to fight your way through them to get the general Serrano and get an evac off world.

The games battle sequences revolve around the skillshot system, which sees you earning points for more and more ludicrous kills. This makes the game much more replay-able as you will be aiming to get 100% for the skillshots. There is also the fact there are five different difficulties, with achievements for each one on normal and above. The gameplay itself is very simple, one review has said its a "brilliant game packaged in a stupid one" which is actually the most accurate way I can think of describing this.

If you want story then your better off going else where because that is one thing this game is severely lacking.

Wednesday, 13 July 2011

Halo 4?!?!?!

Microsoft have announced there will be another game in the Halo franchise, Halo 4. After saying that they weren't gonna continue the story of master chief, bungie have sold the rights for the game to Microsoft, who have created an internal division to oversee the Halo franchise. They called this division 343 Industries and, would you believe it, it has a lot of ex bungie halo staff...

The trailer looks promising, showing the chief waking from cryo stasis aboard the frigate Forward Unto Dawn, the front half of which crashed onto earth with the Arbiter within it. The chief awakes and initiates boss mode, flying through the remains of the ship and grabbing a Magnum pistol. The camera view pans out, to show him standing at the front of the broken ship, looking towards a massive covenant ship, it's docking port wide open waiting for the Dawn.

Early indications from this trailer make the game very promising, if said trailer is showcasing some of the available abilities and gameplay.

Saturday, 2 July 2011

Space ain't so dead anymore...

When you think of space horror, the alien franchise springs to mind, with it's "in space, no one can hear you scream" tagline. We gamers have our own version, Dead Space.

I never played the first game, but playing through the second was a mind blowing experience, the enemies are unique, in that you have to remove limbs to kill them, and even then some of them won't go down straight away. Headshots can even have little effect, as it causes the unfortunate necromorph to swing it's arms erratically, or simply vomit straight from the neck in the case of the chunder ones. Luckily most of the hallways are fairly wide so you have space to maneuver, a good indication of how hard the first game was, when you enter the Ishimura. The hallways are unbelievably narrow, being around a person and a half wide, sometimes 2. You sit there, walking down these narrow corridors and for a good ten minutes, absolutely nothing happens, even so you are absolutely cacking yourself, expecting something terrifying to happen at every corner.

The story picks up three years after the events on Aegis 7, with Isaac waking up in a station on the largest moon of Saturn, Titan, you are woken by a man who is quickly turned into a necromorph right infront of you, so doesn't undo your straight jacket. This means you have to leg it, while still stuck in said jacket of straight, this makes the first ten minutes or so quite a tense experience. The story thickens as Isaac slowly goes insane seeing visions of his dead girlfriend Nicole, haunting him since he touched the marker. We soon find out that Tiedmann, the director of the facility has been accessing the areas of mister Clarkes brain that have been imprinted with the marker codes, blueprints if you will, and has created an enormous marker, much like the original on Aegis 7.

You eventually reach the marker, with your visions of Nicole that recently started working with you, suddenly turn on you again, and you are thrust into a battle within your own mind, destroying the marker in your mind by the end of it, which causes the actual marker to die, so the necromorphs cease to exist anymore. You escape with Ellie, your only remaining ally, and the game ends with a nice tip towards a sequel.

All in all, if you want a game that will cause you to shit yourself almost constantly, but still have a great gaming experience, I can recommend nothing better than Dead Space 2. Keep on rocking Isaac.

Friday, 1 July 2011

Nothing is True, Everything is permitted

So way back in the year 2007 Ubisoft released what looked to be a pretty stand out game from the start, you play the part of Desmond and his Ancestor Altair who lived in the time of the Third Crusades. The game is, of course Assassins Creed, diving us quickly into a deep and enriching plot, we follow his exploits as he fights against the Templars, with a battle system not seen before in any game.

It had two defined modes, low profile which had normal, non attraction gaining actions associated with each button much used for stealth, and it had high profile, where game is basically kicked into a higher gear you move faster, you can initiate free run sequences and more importantly, you can assassinate with style.

After this triumph they moved onto the second in the series, two years later we followed the actions of desmond as he escapes Abstergo and takes on a new persona in the Animus, another relative, Etzio Auditore de Firenze, about three hundred years after the events in AC. You follow his rise to become an assassin, as he avenges the murder of his father, uncovering a conspiracy that ran all the way to the Pope in Rome. The game brought new weapons, like the double blade and the poison blade and of course, the tiny gun. It also added new counter kills in combat, but as with the first one the limited few means you will find more inventive and flourishing ways to kill your enemies.

Finally we have the third and penultimate installment, were Etzio moves into rome and must rebuild it whilst removing the Borgia influence by crushing the Family of Borgia. Not much changed from the previous game in terms of battle system, only you can now carry heavy weapons and the executions are much more showy, making a counter kill and even the new execution streak ability much more fun to use.

The overall progression through the series has been astounding, people wanted new counters, they got them, more weapons, they got them, even more complicated free run sequences, it happened. All this without compromising what made the game one of the flagship for Ubisoft, the stealth kill. So if you haven't played it you are truly missing out, and if you don't like it then you don't need to be reading this blog :P


Thursday, 30 June 2011

This man...

Any zombies player, with any shred of self preservation has, at any one point or another, watched a video by the Syndicate Project for helpful tips on how to run the perfect rape train, this guy taught me the rules of being a good zombie player, I still need to get the technique right but I was damn awful until I watched his videos carefully so I knew how I could be a better player.

Playing Call of Duty was always a great enjoyment for me, and when I started playing zombies with friends on Nacth Der Untoten I knew treyarch were onto a stunner, I had no idea they would take the story nearly as far as they have done, what with the first one having no specific characters, no perks, no pack-a-punch or even the notion of element 115. They have turned a fun game type into almost a separate entity, and this could soon be reality, as there have been rumors that in the next Treyarch installment of Call of Duty, the zombies will no longer be a mode on the game, but a full game in it's own right. This could be incredible, if they can expand the story enough to fit an entire game, and still make it as endlessly replayable as it is now. My friend thinks it's a stupid idea and won't work, other people I know aren't interested in zombies, only the multiplayer, but I think with a lot of hard work it may just be Treyarchs saving grace for future CoD titles.

Syndicate is like the Xjawsx opposite, he slaughters zombies but isn't too good at multiplayer whilst jaws rapes multiplayer and sucks at zombies, putting them together in a single game of zombies is a match made in heaven, with jaws ( or Sam) providing a student and Syndicate showing off his skills as a master whilst making you piss yourself laughing at his commentary. If you have any interest in zombies and want to become a better player watch this guys videos, he is amazing for tips on almost every map and can turn a mediocre player into at least a half decent one.

My opinion of Modern Warfare 3

So Modern Warfare 3 is released in four or five months, and I can safely say I am not the only nerd on here that is extremely excited about this game.

Set just hours after the events of Modern Warfare 2, it is the first game In the call of duty series to have four campaigns running simultaneously, in Germany, England, France and America. It will have the same up to date guns as the previous Infinity Ward installment but hopefully with a more balanced multiplayer without being ruled by one single weapon, like the UMP in MW2 or the AK74-U in Black Ops. It also introduces the new Survival mode, their version of zombies, and as we always know when Treyarch do something IW pump it up and make it better. It sees you working in a team of two people against waves of enemies that will slowly become stronger. You earn money for kills, earning more for headshots and using the knife, and the more money you have the better weapons and equipment you can buy, you can also call in AI squads to help you survive. Initial gameplay and screen shots look very promising and I personally cannot wait to be able to blitz my way through the campaign and hopefully the multiplayer as I should have xbox live by then, all in all I think it will be the most anticipated game this year.

Would you believe it, another moral panic

I have just found that, to my dismay, a popular British newspaper is calling for Modern warfare 3 to be banned because it is "promoting the 7/7 bombings". Now which paper would this be, OH of course, surprise surprise it's the Daily Mail, the paper that claims toothpaste and yea can give you cancer in the long term.

It seems that today's media would rather we wrap our children up in cotton wool, whilst they show pictures of the atrocities committed by OUR troops in the protection of our oil supplies every day. If you want to ban every game that even hints at violence what's the point in allowing consoles at all, why do they think if we shoot virtual bullets at virtual people we will instantly become serial killers or as it seems now terrorists, and we will all go on murderous killing sprees. You know what, jog on, I have been playing violent games for two years, and have yet to want to go on a rampage with a little 9 mm handgun an 18 year old has bought me.

Most of us get great enjoyment out of playing violent games, playing Call of Duty actually helps me get rid of my aggression. And if you want to complain about the mental effects of a violent game, a recent study undertaken by a medical university revealed that violent films have exactly the same effect, so your argument is already invalid. Basically ignore anything the daily mail will ever tell you about video games and violence.

Gaming differences

Just watched my good friend Tom play a game of zombies on the classic map Der Reise, and it dawns on me just how good at zombies he actually is. I'm getting quite good at zombies now, very much thanks to watching videos by the best solo zombie player Syndicate, my highest solo round is now 19 compared to 9, and I'm really starting to learn how to control the zombies, but tom is just in a different league, he controls them so well, knows when to run and when to just move to the side so he can group them.
He played with three other people none of them bought perks, and generally sucked, whilst Tom decimated all just running and gunning, on zombies that's bloody impressive, as he didn't rape train. I hope to get as skilled as him, maybe even better some time soon.